// (C) Copyright to Kevin. Applied to MIT LICENSE

#pragma once

#include "CoreMinimal.h"

#include "../CubicBlock.h"

/**
 * 
 */
class BLOCKWORLD_API BlockStone : public CubicBlock
{
public:
	static const uint32 BLOCK_ID = 1;

	BlockStone();
	~BlockStone();

	// Inherited via CubicBlock
	virtual uint32 GetID() override;
	virtual bool IsTransparent() override;
	virtual bool IsSolid() override;


	// Inherited via CubicBlock
	virtual FString GetTexture(int direction, int type) override;

};
